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Post by enternalvoid on Jun 29, 2014 1:33:32 GMT -6
Well it has been something some of us have chatted about for a couple weeks now so I thought starting a thread about Terrain might be useful for brainstorming, idea sharing, and the like. Because I honestly think the lair's terrain is kind of weak right now. A lot of it is 40k or cityscape right now. Or hills fit for GW like games, not Malifaux and skirmish games. The loss of the mordheim cardstock terrain really kind of drove home how poor the selection is right now. Really we can only do 2-3 themed boards really with what there is before we start reaching for random things, and having such a poor selection of board set up also makes the tables look more half hazard if anyone glances in while we are playing. Having some more variation will not hurt.
Now I know several people are working on different projects or exploring options. I know one that Jason voiced and Cort echoed was building a good nice looking demo board so we at least have a nice presentation piece. It was something the two of them have discussed here and there the last few weeks.
Also it seems Mike had set out on some terrain building with a forest/swamp theme. I think he also had some ruins as well that he had been working on. Personally I have a couple terrain ideas I had thought up but was working on a more Asian set of terrain in hopes of getting enough for a whole table.
Another thing I was thinking about is that we likely need to rebox the terrain. Between various groups playing and then the move to the new store it seems alot of the terrain got mixed around in the boxes making it hard to find things that matches. I am thinking we might have to just get it all down and resort it so that at the very least they will be close to correct for a little while. It also might help us to condense down some of the stuff on the shelves so that there is more room. Depending how things go we might even want to consider a container for some of the stuff we make if we build themed sets so they will stay all together.
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Post by lordzombie on Jun 29, 2014 12:07:49 GMT -6
Sounds great. Some malifaux themed terrain would be nice. I plan on making some cd based terrain. easy to move and store and can be a quick way to lay out a board. I doubt we will have any gaming this Saturday, with you guys and your families, but I can set up a hobby day for the next Saturday while Jason is away to brainstorm or work on terrain, even go through what we got. That way, Jason also doesn't miss out on the start of the campaign. One thing I think we should also do is voice what we are working on. That way, half of us are not making badland terrain.
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Post by enternalvoid on Jun 29, 2014 13:58:22 GMT -6
Some fair suggestions. Making clear our individual projects also might help for suggestions, assistance, or experience if people want them. Also people can keep in mind the book suggests on page 61 having 25% to 50% of the table covered in terrain, but be mindful of empty space on terrain pieces for this. If the piece of terrain is just a single pillar in the middle of a CD then alot of the actual piece is empty space rather than terrain. It is easy to have half the table covered in terrain but the vast majority of it be empty space. Might also be a good idea when making pieces of terrain to determine what the rules for it should be. Kind of had to step back a moment on what I was working on and give that thought on my own projects.
For example of possible assistance we can offer each other, I might be ordering some more plastic next month. But I will likely be ordering it online so I can get the stuff with the longer pot life as the stuff from Blick's 1 minute pot life is just to short. This will make it alot easier to pour the molds and not overfill *due to rushing*. Also I will be able to put it under pressure so less likely of bubbles or flaws. Still at the moment I have some hydrocal I am testing with the molds. It is more durable than plaster of Paris but not as tough as the Dental plaster that Jason has. So if people have certain requests for pieces that they don't need to be very durable I might be able to cast some things. I also might be opening the newer clear resin I have had off to the side here to test it as it is a different project than what I have been using.
So to be clear on pojects, my personal project right now the Asian table. The sort of theme is a path through a bamboo forest area with a mixture of Shinto shrine objects and gravestones. I am attempting to do it all on CDs for ease of putting out while also giving some visual effects to some pieces. I am thinking there will be around 6-8 actual path pieces which have gravestones and small patches of bamboo for cover. I will then have at least two large kami stones for some Blocking Impassable terrain. I then want to have a least 4-5 Bamboo thicket CDs, for some Dense, Severe, Soft Cover terrain. This will also make for breaking line of sight more. I also have at least one Pond CD for some Severe terrain that does not hinder LOS. I might make a second but I am not sure yet, might make a different piece that still does the same thing but will look different. After that I am looking into designing some road side shrines and stone looking lanterns for further terrain. After that I figure I will still need one or two more things to have variation in types of terrain but can give me a start.
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Post by lordzombie on Jun 30, 2014 7:26:24 GMT -6
Good point. Also remember that the whole "footprint" of the terrain counts as terrain. So in the case of the single pillar on a cd, it might not be the greatest cover, it can have other effects. Maybe the base is covered in rubble to be severe, or the pillar itself causes the whole base to be soft cover from a strange mist or powerful aura. The other great thing about using cds is the fact you can write the rules on the bottom if you want. They don't always have to be used, but at least the player's idea is there. For me, since I have a bucket of those tubes, I am thinking of making a steam generation station. Have some of the pipes broken and shoot out steam for extra cover and maybe hazardous terrain, which I feel should be on the table.
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Post by lordzombie on Jun 30, 2014 7:36:39 GMT -6
To help out some, here is the list of terrain traits from the book. Something to keep in mind while making terrain. Blocking, Climbable, Dense, Enclosed, Hard Cover, Hazardous, Impassable, Severe, Soft Cover, and Vantage point.
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Post by enternalvoid on Jun 30, 2014 16:50:13 GMT -6
True, the whole base can count as cover but I would argue that not all of it should always supply the same traits. For example a steam geneator system would likely be impassable and heavy cover but the area around it if it is steamy would be soft cover. I imagine different spots on the base can have different rules. Otherwise standing in a doorway of a building would give you cover even if none of the walls are actually in the way.
Hazardous, ah how rare you are. I had thought of some for a badland's table but outside of making random fire or acid pits it gets harder depending on the theme. Maybe a bamboo spike pit...
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Post by therat on Jul 1, 2014 6:50:35 GMT -6
I, too, considered making some badlands. Hazardous terrain could be as easy as falling rocks, honestly.
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Post by Mephiston on Jul 1, 2014 11:25:01 GMT -6
I thought about with my swamp table maybe having the following. Not only is Difficult terrain but If you Enter or end your activation in the swamp, flip a card. Any face card you have come across Hazardous terrain and the Black Joker is certain death. This encourages the use of islands and wooden pathways. Also I might discourage sniping with soft cover on islands. Still working on that.
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Post by therat on Jul 2, 2014 7:27:49 GMT -6
Three days after it ends I find this:
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Post by enternalvoid on Jul 3, 2014 16:55:20 GMT -6
Not sure if I would trust the stuff just taking a glance myself. But could be proven wrong.
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Post by lordzombie on Jul 11, 2014 9:46:08 GMT -6
I didn't want to talk about this in the event's post, so I am kind of moving it here. The idea of the demo table is great. Making it a locking folding table is a good one. You guys are talking about making pegs, I had an idea. Why not cover the board in cork board and the terrain that is made for it has small pins on the underside to stick to the board. Cork board will give it a nice look and can be used to hold the pieces down. As for a theme, Ratty posted up nice "example" terrain board on the wyrd forums ( here: wyrd-games.net/community/topic/100508-malifaux-terrain/?hl=terrain#entry736174 ) Another point, unless you guys want the table to run demos also when I am not there, I normally use Turf War for the strategy and Line in the Sand for scheme. Maybe making a permanent center line and turf marker would be good as we are only using it for demos. Those are my ideas.
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Post by enternalvoid on Jul 13, 2014 14:12:47 GMT -6
We talked about a permanent Center line a bit. As the table will fold in half there will be a seam that provides a line there. I was not keen on a permanent marker in the center as the table folds it would divide the center most point so a marker there would not be best. Also it leaves the possibility of demonstraiting other strategies if someone is somewhat familar with the game and would like a more advance demonstration.
In messing around with my stuff and talking to Mike Saturday I realized I needed some more blocking terrain for my asian themed. Going to have to look for a little Buddha statue or maybe construct a hut sized shrine. With 3-4 pieces of blocking terrain and 4-5 dense bamboo forest CDs I think I will have enough actual LOS blocking terrain.
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Post by lordzombie on Jul 20, 2014 13:18:16 GMT -6
Good work on the hobby days, guys. Lots of talk and details gone over. Let's keep this moving along and maybe next hobby day we will have more to work on.
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